## 4ian/GDevelop — v5.6.280…v5.6.281

_30 commits._

### Features
- **Use the new retry endpoint for failed requests (#9023)** (050a5ba)
- **Add support for multi-selection in the list of objects (#8959)** (086b2d3)
- **Add tests on variables with empty groups and invalid operators in expressions (#8994)** (a735e6f)
- **Add more stats to the profiler (notably shader related) for performance tracking (#8998)** (202afa3)

### Fixes
- **Fix the chat staying blocked after the user bought credits (#9027)** (5005ebc)
- **Fix 2D lights with a texture not being able to be rotated (#9025)** (4efcefb)
- **Fix default tile map assets not showing up (#9012)** (4182436)
- **Fix rare cases of objects group variables being messed up (#9010)** (533677b)
- **Fix the button to add a variable to an object group from the side panel (#9009)** (affe372)
- **Fix an error when importing extensions with dependencies (#9007)** (7f3d735)
- **Fix multi-selection interaction bugs in the Objects panel (follow-up to #8959) (#9002)** (f9998ee)
- **Fix selection being cleared when the selection rectangle starts (#9003)** (ac53473)
- **Fix web-app build and ensure it fails if broken (#8997)** (7a912b1)
- **Fix loading of GLB with Draco compression on the web-app (#8996)** (e5a6fbd)
- **Fix duplicated extensions still wrongly using functions from the original extension (#8990)** (ae67d02)

### Backend
- **Remove duplication between value and labels in some properties (#9028)** (310d61f)
- **[Auto PR] Update translations (#8988)** (27bd048)
- **Bump newIDE version** (a1a51ca)
- **Improve Spine rendering performance (#9016)** (8d0563f)
- **Allow resizing the gameplay test frame (#9013)** (92bc4f9)
- **Improve upgrade banners and credits package dialog (#9021)** (b206af5)
- **Improve design of failures and approvals in agent chat (#9020)** (ec1631d)
- **Improve the variables list padding and hide Firefox number spin buttons (#9017)** (8a21fc9)
- **Save the gameplay test frame position between runs (#9011)** (b691815)
- **Redesign the list of variables and ensure they stay fast when a lot of variables are shown (#9006)** (9a08f27)
- **Avoid some rerender of the variable editor in the side panel (#9004)** (e7b4a78)
- **Refactor the analytics metadata (#9001)** (79190e3)
- **Display an error on undeclared child of variables (#8780)** (9222359)
- **Remove some dead code about an event refactor when removing an object (#8995)** (c8b1bd6)
- **Extend the 2D navmesh around obstacles (#8993)** (9ac597a)

_Recap by [Repo Wrapped](https://repowrapped.com/gh/4ian/GDevelop?utm_source=github-action)._