## Polytoria/polytoria-game — 2.0.19…2.0.20

_26 commits._

### Features
- **Add ClothingAsync to InsertService (#913)** (5d2f9c7)
- **Add different outline modes (#937)** (b6a4922)
- **Add GUI.AvoidCoreUI (#986)** (e3a8a85)

### Fixes
- **Fix reversed gravity (#1035)** (0bd2697)
- **Fix `TagAdded` and `TagRemoved` not being fired on the client (#927)** (87bcdb1)
- **Fix gravity strength (#917)** (1095d2f)
- **fix: StyLua executes in non-Lua files (#931)** (d5c20ae)
- **make spawn offset local, fix floating spawning when spawn is too thick (#908)** (54c0e42)
- **fix TouchScrollContainer eating input (#952)** (195828d)
- **Fix camera zoom (#1027)** (fedf896)
- **autosize fix <3 (#1023)** (1daa8cc)

### Backend
- **Bump version -> 2.0.20** (c76ae56)
- **idk (#976)** (7c266f9)
- **more accurate `RigidBody`/`Physical` inclusion (#922)** (a450c1b)
- **include BoneAttachment3D in Meshes when importing (#939)** (43f9ad5)
- **Switch base.Process to base.PhysicsProcess (#923)** (daea984)
- **more signals <3 (#1010)** (6736d25)
- **Use NetworkedObject's ID (#981)** (7bd7d79)
- **Truss.Climbable (#953)** (6b7df5f)
- **Return time waited from wait() (#1018)** (7c234dd)
- **reset grabbable cursor on destroy (#1029)** (41a5ee9)
- **limit to 16 lines (#987)** (ae9f27d)
- **change default to false (#933)** (8c7dc3d)
- **more icons for instances (#892)** (003048e)
- **Set NPC velocity to resulting vector from MoveAndSlide in NPC:Move (#895)** (146fab2)
- **Expand HookService (#902)** (064dd11)

_Recap by [Repo Wrapped](https://repowrapped.com/gh/Polytoria/polytoria-game?utm_source=github-action)._