## godotengine/godot — 4.6.2-stable…4.6.3-stable

_91 commits._

### Features
- **Add changelog for 4.6.3** (a89dd52)
- **Add search keywords for some Color methods in the class reference** (a9fbe3c)
- **Add project setting to disable new Volumetric fog blending behavior for existing projects that want to upgrade.** (4a788e4)

### Fixes
- **Fix "subresources" misspelling in `Resource.DEEP_DUPLICATE_NONE` docs** (7a72805)
- **[Android] Fix the use of `--main-pack`** (a3953b6)
- **[Android] Fix handling of back navigation when targeting API level 36** (99f95bb)
- **Fix problems with undoing selection and pasting in `GridMap` editor** (7c1ba29)
- **Fix mouse wheel zoom scrolling contents in the `GridMap` editor** (e93b18d)
- **Fix 3D viewport selection getting stuck when editing a `GridMap`** (05a07b4)
- **Fix keying state not being updated for sub-inspectors** (c611992)
- **Fix text alignment in check box inside `EditorInspectorSection`s** (ca42aac)
- **Fix LightmapGI probe update speed setting not applying in Compatibility** (b5727d9)
- **Fix compressed Pos3D track interpolation** (b6f12d6)
- **Fix Marker3D editor gizmo being darker than intended for negative axis lines** (97aa4f8)
- **Fix TextEdit IME error on mouse over** (a73208a)
- **Fix RichTextLabel not updating** (a079c45)
- **Fix: GDScript LSP test compilation condition** (c71fcb5)
- **Fix right clicking an item in filesystem item list draws focus** (e8b86be)
- **Fix blurry icons in the inspector dock's object selector** (efa58da)
- **Fix FileSystem dock visual separation when docked at bottom** (17ea7a9)
- **Fix clipboard history not updating on subsequent copies in Wayland** (88c9f52)
- **Fix and improve the editor layout dialog** (8cb6531)
- **Fix incorrect feature overrides when exporting for Linux.** (e36d4a5)
- **Fix error when CPUParticles3D has `scale` set to `(0, 0, 0)`** (cf9039c)
- **Fix properties being set before nodes are readded when undoing removals** (c4e560c)
- **Fix editor colors reseting while the color chooser is still open** (ca034ef)
- **Fix UTF8 joypad raw_name in get_joy_info()** (332d583)
- **Fix wrong tooltip translations in resource picker** (52eb5c5)
- **Fix game speed UI not resetting when game is restarted** (8c14a20)
- **[RTL] Fix character click offsets after the table.** (bca43fd)
- **Fix textures repeat mode for GLES3 renderer.** (686718c)
- **Fix wrong rotation of cells while being pasted in the `GridMap` editor** (9a5ef48)
- **Fix undoing `GridMap` move operations resulting in deleted cells** (75bf918)
- **Fix stack trace label having the wrong height on first appearance** (b700770)
- **Fix a crash in the wild with drag and drop in the Skeleton3D editor** (6c6334b)
- **Fix are_spans_equal for p_size = 0 when pointers may be invalid (may crash in rare configurations).** (e784fb0)
- **Fix SplineIK crash cases** (0df011d)
- **Fix OOB writes in D3D12 when setting vertex arrays.** (cc4866a)
- **Fix race in RefCounted::unreference()** (0f007ed)
- **[iOS] Fix one-click deploy with Xcode 26.** (d8fa266)
- **Fix icons colors for files and directories at light color preset** (b41da59)
- **Fix error when `NodePath` properties have their assigned nodes deleted** (64e9c04)
- **Fix `SpinBox` buttons not updating when using `set_value_no_signal()`** (b141a0a)
- **Fix over-removal of area overlaps when using Jolt** (064976f)
- **Fix newly imported files not having existing UID assigned** (9a78607)
- **Fix color correction not working in the tonemap subpass.** (3443919)
- **Fix "Pack Project as Zip" not saving permissions and time.** (e5754f5)
- **Fix hint string parsing for nested dictionaries** (90b7674)
- **Fix GLES3 batching skipping rendering all items** (8350e38)
- **Fix some regressions with the build profile editor** (1f5771f)
- **Fix compilation configuration editor not working** (28e8ec1)

### Backend
- **Bump version to 4.6.3-stable \o/** (35e80b3)
- **Merge pull request #119575 from Repiteo/4.6.3-cherry-picks-5** (2c28899)
- **Suppress GCC 16's `sfinae-incomplete` warning** (8b7a4f9)
- **Merge pull request #119463 from Repiteo/4.6.3-cherry-picks-4** (e880d6b)
- **Avoid repeats in resource gather** (5aa2c5a)
- **Resolved guard pattern warning** (fc53b6a)
- **Update the notification for Auto-exposure** (5ab8a05)
- **Wayland: Unify clipboard sending code** (4518786)
- **Merge pull request #119290 from Repiteo/4.6.3-cherry-picks-3** (6357d9e)
- **Remove unused loop counter from `EditorPropertySizeFlags::setup()`** (61a70f8)
- **[Update layer selector when modifying the `TileMap` in the inspector** (3741d92)
- **Fire `ItemList.item_clicked` signal when deselecting multi items with CTRL** (55dbab1)
- **Keeping the top N lights per mesh in the culling phase.** (288b819)
- **Annual Android versions bump for 2026** (d25d3ae)
- **[Editor] Handle spaces in paths when generating translations** (619d387)
- **Zero out padding in `NodePath` serialization** (d6930a3)
- **Stop drag actions in the `TileMapLayer` and `GridMap` editors when focus is lost** (75dfd81)
- **Merge pull request #119004 from Repiteo/4.6.3-cherry-picks-2** (457333b)
- **Restore z-clip functionality in the Compatibility renderer** (bfe6dc7)
- **Remove previous animation libraries before adding them to dummy player** (37ae6eb)
- **libpng: Update to 1.6.58** (252ba19)
- **Update FreeType to 2.14.3** (b0f4bd2)
- **minizip: Update to 1.3.2** (088800b)
- **Don't print UID errors when cache is not initialized** (b4d788e)
- **Copy scene unique ID when replacing imported instance** (38aec3b)
- **zlib: Update to 1.3.2** (56b54c9)
- **[iOS] Do not escape name in pbxproj.** (baaad75)
- **Merge pull request #118531 from Repiteo/4.6.3-cherry-picks-1** (8f0647b)
- **remove ERR_PRINT usage in forks** (bdb5626)
- **Debugger: Rather than looping infinitely on data read errors, drop the connection** (e162b39)
- **Ensure that sky shader automatic mode consistently uses the fallback** (94cac96)
- **Wayland: Initialize libdecor earlier** (dfbf3f6)
- **C#: Prevent SourceGenerators from becoming a transitive dependency** (c434f7f)
- **Only print to stdio before setup and during/after cleanup** (6649bc1)
- **Improve thread-safety of `Object` signals** (1382e30)
- **Allow only classes derived from `Resource` and `Node` to be disabled** (0d03ed9)
- **Bump version to 4.6.3-rc** (8421c61)

### Chore
- **CI: Replace `pre-commit` with `prek`** (433fcb2)
- **CI: Update all actions to latest versions, fixing Node 20 deprecation warnings** (0be906d)
- **chore: Update outdated GitHub Actions versions** (9109a41)

_Recap by [Repo Wrapped](https://repowrapped.com/gh/godotengine/godot?utm_source=github-action)._