## pthom/hello_imgui — v1.92.700…v1.92.900

_22 commits._

### Features
- **Add hello_edr_opengl demo (EDR on the OpenGL3 + Glfw backend)** (4c75aad)
- **Support requestFloatBuffer on the OpenGL3 + Glfw backend** (2f196be)
- **Add BeforeSwap render-loop callback** (e7632e9)
- **add params.callbacks.ConfirmExit** (f19bea5)

### Fixes
- **doc: fix favicon** (e24530d)
- **Fix link in doc (cf #163)** (4c187c6)

### Backend
- **Merge pull request #167 from wkjarosz/glfw-opengl-float-buffer** (82f162b)
- **hello_edr_opengl: build only on desktop OpenGL** (e9343e8)
- **Update ImGui to v1.92.9b-docking** (2064d78)
- **changelog: v1.92.900** (04d7ab4)
- **Merge branch 'master' into glfw-opengl-float-buffer** (a794d36)
- **doc: EDR on macOS requires the Metal backend** (27d6d31)
- **Merge branch 'before-swap-callback'** (c66e323)
- **BeforeSwap: document the backend differences** (d439774)
- **WidgetWithResizeHandle: handle color uses ImGuiCol_ResizeGrip with alphaMul=0.5** (20b5a35)
- **InputTextResizable can now be resized even in a node** (9a21e64)
- **WidgetWithResizeHandle: handle color uses ImGuiCol_ResizeGrip** (2f3467c)
- **AssetFileFullPath: can find files in current folder (was broken)** (e38704b)
- **Scale fonts for HighDPI via style.FontScaleDpi instead of at load time (finalize ImGui v1.92 transition)** (f5b94f3)
- **Compile plutovg-font.c with /Od under MSVC** (6a0b4e4)
- **ManualRender: refactor behavior to make it simpler & closer to ImmApp::ManualRender** (db8a65a)

### Chore
- **ci: compile the GLFW_FLOATBUFFER code path against a Glfw fork** (0403751)

_Recap by [Repo Wrapped](https://repowrapped.com/gh/pthom/hello_imgui?utm_source=github-action)._