## thunder-engine/thunder — release-2018.3…release-2018.4

_33 commits._

### Features
- **- Pipeline adaption for better platform support** (0b51334)
- **- Platform: Linux Support #23** (4e985be)
- **- Platform: Linux Support #23** (a3a7d54)

### Fixes
- **- Bug report template updated** (d2b7540)

### Backend
- **- Engine::updateScene moved from fixed update** (8af35d4)
- **- Plug-in build and load procedure fixed** (b06fe9f)
- **- Editor: Game module recompilation when application starting #139** (d0d8f9a)
- **- Editor: Game Module reload is lead to crash #138** (c5e7c8b)
- **Editor: Render targets in materials #137** (ebf27b0)
- **- Editor: Loosing objects in case of module is not loaded #136** (4205c60)
- **Fixes:** (4dda074)
- **- Next library updated** (1cb2c5e)
- **- Engine: Remove IController as a deprecated API #134** (47eb3ee)
- **- Shader Builder: SPIR-V compilator integration #133** (e6011cf)
- **- Compilation warnings fixed** (4e7f79a)
- **- Compilation warnings fixed** (d57fb5e)
- **- Project version updated** (663cce3)
- **- Editor: Object handles works incorrect #132** (fd38274)
- **- Editor: Crash in properties #131** (7181df2)
- **Features: (#130)** (ebbcc55)
- **Update CONTRIBUTING.md** (d38787a)
- **- Dynamic mesh implemented** (c72f1bd)
- **- Compilation issues fixed** (0694c54)
- **- Compilation warnings fixed** (30edbf3)
- **- Editor: Show in Explorer isn't work #63** (31eaa90)
- **- Build procedure updated** (7784cff)
- **- Build issue fixed** (40c2aee)
- **- Editor: Change a material lead to crash #122 (#129)** (d922a22)
- **- Render: Frustum Culling #97 (#128)** (359beb9)
- **- Render: Instanced Rendering #100 (#127)** (8b10fea)
- **- Editor: Hierarchy View highlight is not disappearing #125 (#126)** (b9ea6bb)
- **- Engine: Prefab System #109** (4232ef3)
- **- Linux paths for libraries fixed** (75050a2)

_Recap by [Repo Wrapped](https://repowrapped.com/gh/thunder-engine/thunder?utm_source=github-action)._