## thunder-engine/thunder — release-2018.4…release-2019.1

_64 commits._

### Fixes
- **- VectorEdit validator fix** (8784338)
- **- Build procedure fix** (fd42088)

### Backend
- **- Build procedure update** (b3eeb87)
- **Merge branch 'master' of https://github.com/eprikazchikov/thunder** (f328800)
- **Build procedure fixed** (ff15596)
- **Build procedure fixed** (bad640a)
- **- Coverity defects fixed** (02658c4)
- **- Keyboard handling in WorldEditor platform adapter** (4ab3120)
- **- Coverity issues fixed** (2242e50)
- **README.md updated** (26116ed)
- **Create LICENSE (#158)** (d621355)
- **Delete LICENSE** (3458a83)
- **- Pipeline crash fixed** (437c8b7)
- **Animation: Animation State Machine #88** (3507f46)
- **AngelScript bindings:** (1ba92de)
- **Editor: QML node editor. #142 (#153)** (6a0702b)
- **AngelScript integration (#152)** (8030772)
- **- Editor: Predefined Workspaces #79** (4841ef3)
- **- Installation procedure update for macOS** (755e29a)
- **- Editor: Branches in material editor #141** (151f0b4)
- **- Base render classed now derived from Renderable class** (5203fda)
- **- Camera orthographic mode fixed** (d77154c)
- **- Clear import plugin recompilation fixed** (a0def67)
- **- Clear import crash fixed** (21d30dc)
- **- QBS tool is moved to the separate directory in tools** (cf85d9b)
- **- GameMode on start in Editor fixed** (809b5b0)
- **- Re-parenting of Preview widget fixed** (19fae77)
- **- Try to register AngelScript objects as factories** (d00f57e)
- **- Hierarchy View update in game mode issue fixed** (0912fc1)
- **- Conception one system instance per application implemented** (782e85d)
- **- Version update** (56a10b4)
- **- Engine now processing only own components** (69cc281)
- **- WorldEditor Shutdown fixed** (301eda5)
- **- Touches added to Input module** (bd13fbd)
- **Merge branch 'master' of https://github.com/eprikazchikov/thunder** (c6171ae)
- **Update CONTRIBUTING.md** (03bc0cd)
- **- StingProperty editor fixed** (d2749bb)
- **- Render: Spot Light Source #35** (193d845)
- **- ShaderBuilder's Raw Path is changed to string** (05aea0f)
- **- Plugin hot reload issue solved** (95534cd)
- **- Android build procedure fixed** (dc1f2d4)
- **- Android platform adapters** (6308b6e)
- **- Vector value issue** (d52d28a)
- **- Selection pass removed from the default pipeline** (919fb7c)
- **- Raw shader for materials** (3d0f5df)
- **- Android build procedure** (c2e5106)
- **Animation: Curve Editor in Timeline Tool #91** (723a215)
- **- Transformations during reparenting fixed** (d952e75)
- **- Crash on start fixed** (0e854b1)
- **Update README.md** (5aa0524)
- **Update README.md** (fbdc6ad)
- **Engine: Systems for ECS #143** (8530a82)
- **Script: AngelScript engine #86** (a0f39af)
- **- Native module rebuild and reload fixed** (c1f7b49)
- **- IConverter now returns supported formats as QStringList** (54f6b6e)
- **- Unegistration of MetaType fixed** (5ab5ec8)
- **- Component::actor fixed to be able to use from Angel Script** (ce2fc12)
- **- Particles fixed** (bc2bfcc)
- **Update README.md** (165b978)
- **Update README.md** (47139cd)
- **- CodeManager removed** (a74ca04)
- **- CodeManager removed** (518e40a)
- **- Script: AngelScript engine #86** (ee64eec)
- **Engine: Game application crashed on exit #140** (0244785)

_Recap by [Repo Wrapped](https://repowrapped.com/gh/thunder-engine/thunder?utm_source=github-action)._