The *cutest* framework out there for creating 2D and 3D games in C++!
The framework gained crash reporting infrastructure with a new cute_crash API and symbol handling, plus a companion tool for analyzing crashes. In parallel, several file format handlers were hardened: the Aseprite writer gained save functionality alongside reader fixes for gamma and stored blocks,…
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How welcoming this repo is to contributors — issue throughput, close time, responsiveness, and good-first-issue count.
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Crash reporting: cute_crash.h, cute_sym.h, cf_crash API, cute-sym, crashme (#634)
A floor, not a guess: counts only commits whose author, co-author trailer, or message explicitly credits an AI tool (Claude, Copilot, Cursor, aider, Codex…). Based on 30 mainline commits. Unattributed AI code isn't counted here — the full audit estimates that separately.