Travian T3.6 with user-configurable features (enable/disable).
A deterministic 0–100 hygiene score — README, license, CI, tests, docs, and freshness.
Who ships this repo — author concentration and the bus factor across the last 300 mainline commits.
How welcoming this repo is to contributors — issue throughput, close time, responsiveness, and good-first-issue count.
What this project is built on — dependency count by ecosystem, the license mix, and anything worth a legal look before you adopt it.
Whether this project's CI can be trusted — pass rate, run times, flaky runs, and which workflow is the weak link.
Grounded in TravianZ's README, structure, and recent commits — answers won't invent code they haven't seen.
A Monday email with what shipped, in plain English — no account needed.
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Multi-instance server support added
Added infrastructure to support multiple game servers (3 instances) with new login pages and menu templates. Servers are configured in the homepage index file.
Fix shared report visibility in chat
Fixed an issue where reports shared in global chat weren't displaying correctly for players outside the reporter's alliance. The report now properly loads when accessed from the chat, showing all fields instead of empty placeholders.
Add chat mentions and report sharing
Players can now mention other users with @username in Global Chat and share their battle reports directly to the chat feed. A new "Share to chat" button appears on battle reports, and mentions support autocomplete for easy user discovery.
A floor, not a guess: counts only commits whose author, co-author trailer, or message explicitly credits an AI tool (Claude, Copilot, Cursor, aider, Codex…). Based on 30 mainline commits. Unattributed AI code isn't counted here — the full audit estimates that separately.