🍃 Learn to code by making games in a JavaScript web-based game editor.
This week focused on stabilizing Sprig's game submission and publishing workflow. The team fixed several issues with duplicate PR detection, auto-triage error handling, and template format detection to reduce friction when developers publish games. They also made 222 gallery games compatible with…
Get this in your inbox every Monday →A deterministic 0–100 hygiene score — README, license, CI, tests, docs, and freshness.
Who ships this repo — author concentration and the bus factor across the last 300 mainline commits.
How welcoming this repo is to contributors — issue throughput, close time, responsiveness, and good-first-issue count.
What this project is built on — dependency count by ecosystem, the license mix, and anything worth a legal look before you adopt it.
Whether this project's CI can be trusted — pass rate, run times, flaky runs, and which workflow is the weak link.
Grounded in sprig's README, structure, and recent commits — answers won't invent code they haven't seen.
A Monday email with what shipped, in plain English — no account needed.
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fix: reconcile review state from PR reviews and preserve maintainer approval (#4295)
fix(stale-queue): prevent stale label from resetting timer and reset on author activity (#4296)
fix(auto-triage): separate concurrency lanes and validate calendar dates (#4298)
A floor, not a guess: counts only commits whose author, co-author trailer, or message explicitly credits an AI tool (Claude, Copilot, Cursor, aider, Codex…). Based on 30 mainline commits. Unattributed AI code isn't counted here — the full audit estimates that separately.